Each of these doors requires the respective colored key cards to open The difficulty of the doors goes in order of green, blue, red, green being the easiest and red being the hardest. Green cards can be found as a drop from scientists, and at the lighthouse, supermarket and Ovum's Gas Station.
Red cards can only be found in crates and behind the locked blue doors. Face punch’s Rust has a system in which you need various key cards to access certain areas within monuments.
Monuments are the largest areas on the map and include things like Lighthouse and Gas Station, among many others. With the introduction of the electricity system to Rust, it’s meant that the key cards will often serve as one part of a larger puzzle involving fuses and switches.
Solving these puzzles will usually give you access to a bevy of crates with lucrative loot, as well as key cards to get into other areas. Not only do they spawn pretty repetitively in certain spots, but you can also find them on the bodies of Scientists (the AI blue hazmat guys) on occasion.
Find an open little container with a fuse box and then insert the fuse, switching the power on via the mechanism outside by the door. You can also find a blue key card in Rust in the Sewer Branch, though this isn’t recommended compared to the other locations mentioned so far as it can be quite the deadly area.
Descend the ladder, bring out your torch and then follow the tunnel until you find a door that requires your green key card. In addition to all of these, you can also simply pay 100 scrap at a vendor in Outpost to get a blue key card.
The first place you could make your way over to is the Power Plant monument, and you will need the blue and green key cards as well as two fuses. As before, you will need blue and green key cards, as well as two fuses and even a hazmat suit ; a light source is also recommended.
Find the building containing a recycler and oil refinery and then walk into the open garage, going through the door on the right before going into the room on the right. You will again be on a timer, so quickly run out the way you came and then find the little radiation enclosure and make your way down the ladder while wearing your hazmat suit.
The next monument where you can find the red key card in Rust is at the Train yard, which may also be the easiest and most lucrative spot to nab one. Find the building near the coal mountains and enter through its garage door and flick the switch that you should see as soon as you walk in.
Exit, hang a left all the way around and then keep going forward until you find a tower-esque building on the other side of the monument with a big hole in its wall. Walk up its stairs until you reach the top, and then flick a switch on your left on a balcony.
Enter, run to the end of the room and then place your fuse into the fuse box, simply flicking the switch beside it afterwards. There’s an outrageous amount of crates in here, but you can find the red key card you are after on the desk with a computer near the shelves.
The final spot to find a red key card in Rust is Water Treatment Plant, though the loot here isn’t nearly as eye-catching. Go back to the top of the stairs and exit through the locked door by pressing the emergency button.
Climb a small ladder and then some stairs until you find a door that will require your blue key card. Some coverage you find on Cultured Vultures contains affiliate links, which provide us with small commissions based on purchases made from visiting our site.
When you are exploring the world of Rust, you might come across what looks like a locked door in a Monument. The only way for you to get inside these doors is if you complete a small objective and find a certain item.
It consists of turning on more power and Fuse switches so that you can get the door open. Even though the Red doors are very hard to get into, the loot you get is totally worth your time and effort in the end.
The puzzles are very simple to get into the Green Doors and is a good way to get some decent loot in the beginning of your adventure. Source: Rust Visible Doors are the medium puzzles in the game because it has the perfect loot for an average player.
These Blue Cards can be found on Scientists or through the Green Doors in Harbor, Satellite Dish, and Sewer Branch. All you have to do is try to power the door with electricity and you may swipe the card and steal the loot.
Remember that while you are trying to complete the puzzles, there may be an enemy waiting in the shadows for you to finish the puzzle and open the door, so they can kill you and take everything you have and the loot inside the door has. The Red Cards can be found very rarely on Scientists or through the Blue Doors in Water Treatment Plant, Airfield, Power Plant, and Train Yard.
You can get lucky if another player is selling it at the Bandit Camp, but it is up to them to how much people can buy it for. Remember that whenever you use a Key card on a locked door to open it, it takes damage and is not infinite, so be cautious of how and when you use it.
Also, you will need a Fuse to complete every Monument Puzzle there is to reroute the power to the door that you want to open. Source: Rust Impeach of the doors has a certain amount of loot hidden behind them.
There are a total of 2 Monuments that have a Red Door, and they are Launch Site and Military Tunnels. Source: Rust Winchell, you could just play through the game while only using the natural areas for loot, but you can only get the extent of the items that you would be getting if you risked a lot to get into one of these doors.
All I am saying is if you want a rush of adventure and danger, then you should at least try to get into the Monuments and get the good loot, it is the least you could do. It helps you figure more out and it makes you feel better about actually putting the time in to get the loot.
The Green Key card has the word 'Cobalt' imprinted on its surface. This new update involved ocean changes, heavy scientists, and an offshore oil rig monument.
This unique monument is located just ahead of the cargo ship patrol path. Let me warn you; this oil rig is not ideal for a solo mission, so bring your squad.
This oil rig may be small, but it’s loaded with armed scientists. This setup is similar to the defense strategy used in the Cargo Ship monuments and the Military Tunnel so that you have a general idea of what and who to expect.
When you kill blue scientists, their average respawn time is between 20 and 25 minutes. While the task of making it through the new oil rig monument may be daunting, the good news is, there is no worry about radiation.
With this small oil rig, you need to hope for large procedural maps. The larger these maps are, the better chances of the rig spawning in a random location.
The small rig monument is a little of heaven enclosed in utter chaos. Each level of this oil rig features painted markings that surround the bulkheads.
On the rig’s top level, there is a helicopter landing pad you can use during the Heavy Scientist event. To activate this event, players need to go to the 4th level to hack the locked crate.
Players who are interested in risking it all to be handsomely rewarded are welcome to accept this challenge. Gaining Access to the Small Oil Rig Accessing the small rig requires strategy, dedication, and effort, not to mention the right supplies.
While attempting to gain access to this oil rig, you and your team will be pressed to the limits of survival. In addition to competing players, you have to worry about surviving while on a mission to gain access to the rig.
If you’ve been playing RUST for a while, you probably think you can go it alone and make the swim since this oil rig is isolated from the main island. Before you embark on the adventure of a lifetime to this small oil rig, you need to make sure you have the necessities of food and water.
Transportation will be excellent since it’s not recommended you make the swim from the main island to the small rig. As you get close to the monument, scientists are awaiting your arrival, ready to attack.
When it comes to methods of transportation, you can choose a hot air balloon, mini copter, or motorboat. Level 0 On the first floor of the small oil rig, you’ll find scientists waiting for you.
These loot containers can include a variety of supplies, including medical supplies and food, fuel barrels, military crates, and standard crates and barrels. Many players have reported being stuck on the rig, so make sure you camp certain supplies.
On this level, you will find two scientists, a green key card puzzle, and a maximum of seven loot containers. On this level, you will find six scientists, a maximum of 10 loot containers, a blue and red key card puzzle, and a locked crate for the heavy scientist event.