The Detroit Post
Tuesday, 19 October, 2021

Rust Fastest Way To Destroy Wooden Wall

author
Maria Johnson
• Thursday, 03 December, 2020
• 7 min read

Wooden walls have a weak face(often called the inside wall) which is light brown and flat, while the strong side has tree bark. You have to be very close to the underside of a wooden ceiling and aim for the middle to inflict 10x damage with tools/melee weapons.

Contents

Can explode a moment after throwing/placing.^ Damage caused by started fires is included in the test. Results may vary.~ Placement can be blocked by a tool cupboard.# Causes a horrific amount of fire that spreads. F1 Grenade notes:F1 Grenades inflict almost no damage to buildings, even to twig.

Firing an entire tank of 100 fuel, and reloading to quickly fire 86 more fuel should destroy a wooden wall. It's probably wise to take more low grade fuel than needed though.

Note:Fire Arrows might spark a fire which damages furniture and players, but not building parts. Notes:Explosive 5.56 rifle ammunition deals approximately 1.2x damage to the weak side of wooden walls, and can start fires.

Notes:Incendiary 5.56 rifle ammunition deals approximately 1.1x damage to the weak side of wooden walls, and can start fires. Both wooden square and triangle foundations share the same characteristics as the wooden wall.

The weak side of the foundations are the light brown floor, while the support legs and underside that has wooden beam in the middle are the strong faces. Wooden door frames share the same characteristics as the wooden wall.

So destroying a wooden door frame that held a sheet metal door will cost the defender more to replace, compared to just destroying one of their wooden walls. Wooden windows share the same characteristics as the wooden wall.

If a wooden window is destroyed, any window that it held will also be destroyed. Both wooden square and triangle floors share the same characteristics as the wooden wall. Not to be confused with foundations, the floor building entity is often a ceiling.

So if you were directly underneath a loot room which had a wooden floor, you could break through upwards for 10x melee damage, or 2x firearm damage. Although the weak face is only vulnerable at the middle, so you have to strike the middle of the beam. Both wooden wall and floor frames share the characteristics as the wooden wall with the exception that neither seem to have weak faces.

Now I want to expand the base, so I need to tear down some walls inside but that's proving impossible as every tool breaks in ten hits and doesn't even put a dent in the 500 HP of the wall. I thought the hammer has some sort of “delete” function but this is clearly not the case.

Some weapon classes deal greater damage to the soft side of the wall. The strong side has dark outlines of bricks, while the soft side is light gray.

Salvaged Ice pick: 0.13dmg (65 pickaxes) 60 hits per tool Pickaxe: 0.12dmg (74 pickaxes) 57 hits per tool Salvaged Axe: 0.09dmg (93 axes) 60 hits per tool Stone Pickaxe: 0.06dmg (379 pickaxes) 22 hits per tool Salvaged Hammer: 0.06dmg (120 hammers) 70 hits per tool Hatchet: 0.05dmg (152 hatchets) 66 hits per tool Jackhammer: 0.05dmg (136 jackhammers) 74 hits per tool Stone Hatchet: 0.03dmg (642 hatchets) 26 hits per tool Rock: 0.02dmg (782 rocks) 32 hits per tool Torch: 0.01dmg (2272 torches) 22 hits per tool Torch(lit): 0.01dmg (8334 torches) 6 hits per tool Notes:Explosive rounds inflict nearly the same damage to the weak side as the strong side of walls at 1.1x.

Both stone square and triangle foundations share the same characteristics as the stone wall. The weak side of the foundations are the light gray floor, while the vertical faces that show the outline of brick are the strong faces. Stone door frames share the same characteristics as the stone wall.

So destroying a stone door frame that held an armored door will cost the defender more to replace, compared to just destroying one of their stone walls. Stone windows share the same characteristics as the stone wall. Wooden window bars are weaker than the stone window, but they are awkward to destroy.

If a stone window has wooden window bars then consider using a flamethrower to get through the window bars. Both stone square and triangle floors share the same characteristics as the stone wall. Not to be confused with foundations, the floor building entity is often a ceiling.

So if you were directly underneath a loot room which had a stone floor, you could break through upwards for 10x melee damage, or 2x firearm damage. Both stone wall and floor frames share the characteristics as the stone wall with the exception that neither seem to have weak faces. * Inflicts splash damage to building parts.~ Placement can be blocked by a tool cupboard.# Damage is inconsistent.+ Causes a horrific amount of fire that spreads.

Notes:The flamethrower starts a fire after a burst of 13 fuel. The longer the burst, the more damage it inflicts per fuel spent.

Salvaged Axe: 0.5dmg (7 axes) 60 hits per tool Salvaged Ice pick: 0.33dmg (11 pickaxes) 60 hits per tool Pickaxe: 0.25dmg (15 pickaxes) 57 hits per tool Hatchet: 0.25dmg (13 hatchets) 66 hits per tool Torch(lit): 0.2dmg (167 torches) 6 hits per tool Stone Hatchet: 0.16dmg (49 hatchets) 26 hits per tool Salvaged Hammer: 0.125dmg (23 hammer) 70 hits per tool Stone Pickaxe: 0.083dmg (110 pickaxes) 22 hits per tool Jackhammer: 0.062dmg (44 jackhammers) 74 hits per tool Rock: 0.05dmg (125 rocks) 32 hits per tool Torch: 0dmg Note:Fire Arrows might spark a fire which damages furniture and players, but not building parts.

Incendiary 5.56 Rifle Ammo Note:Incendiary rifle rounds can start a fire which sometimes burns the door, so damage per bullet can depend on started fires.

Shooting the door near the ground could make the fires land closer to the door, rather than higher up where they might land further away when they hit the ground(landing too far away to burn the door.) Note:Incendiary pistol rounds can start fires.

An easier way to get through the door would be to destroy the door frame with certain weapons if the frame was wooden or badly damaged. The weak side of a wooden door frame is easy to break through with melee weapons or tools.

If the door has no lock you can open it and hold down the use key to pick it up. The wood double door shares the same hit points as the single wood door.

Wooden Wall • Rust Labs A basic building block for bases. Effective at putting a simple layer between your possessions and raiders, but vulnerable to fire, shotgun shells, or several hatchets.

Should only be used temporarily, or as an extra layer of protection surrounding a sturdier base. Can be upgraded using the building hammer.

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Sources
1 www.realtor.com - https://www.realtor.com/realestateagents/tiner-properties_sacramento
2 www.zillow.com - https://www.zillow.com/profile/JohnTiner/
3 www.movoto.com - https://www.movoto.com/sacramento-ca/4423-palm-ave-3-sacramento-ca-95842-102_14047506/for-sale/
4 sacramento.claz.org - https://sacramento.claz.org/classifieds/housing